白银之城风格,包含2d与3d,由于我炼的不算好,所以角色服饰可能会带有不符合的装饰。 Silver City style, supports both 2D and 3D. Training quality is limited, so characters may have inconsistent accessories on clothing. 默认2d风格,在提示词增加3d可以让风格变立体(建模风格)。 Default: 2D art. Insert "3d" into prompts for textured model-style rendering. 因为数据集是从别人的视频截图下来的(我没测试资格我真的要生气了:( ),所以默认出图大概率是半身,需要比较细致的提示词去控制人物姿势。 Training data sourced from video screenshots.…